The developer was a level designer on the original Warcraft 3 and was hired to work on the remake’s new campaign, but was cut out once Blizzard shifted gears. Fried, who is quoted in the Bloomberg report, has spoken candidly about what went wrong with the remake on his YouTube channel. Bloomberg reported on the factors that led the remake’s botched launch back in 2021, and more recently, game designer David K. Reforged should have been so much more, and it was supposed to be. Related: Overwatch 2 Players Want A "Classic" Mode Inspired By The First Game Even if Reforged is now (mostly) feature complete in terms of what the original game offered, the end product is little more than a lazy cash-in on one of the most important games of all time. There’s no major campaign overhaul to update and modernize the gameplay, there have been no improvements to cutscenes with dynamic camera angles and new voice acting, and there are no new campaigns. Reforged isn’t what a remake of a game as monumental as Warcraft 3 ought to be, and worse than that, it isn’t even the game Blizzard promised it would be. Features like ranked play, leaderboards, and profiles have all been added in the years since it launched, but there are still features from the original game, like Tournament Mode, that are still missing. I want to celebrate how far Warcraft 3: Reforged has come, but I can’t help feeling disappointed at how far it still has to go. It took three years to get these features added. These were two of the most commonly requested features when the Warcraft 3 remake was announced, and many expected them to be part of the game at launch. Version 1.34 added a clan system with ranks, tags, and their own special chat channel. Last month, on December 1, the game received another patch. Version 1.35.0 introduces custom campaigns, finally allowing players to download and create their own using both Reforged and Classic art. Warcraft 3: Reforged got a major update last week.
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